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  • This book provides a comprehensive, hands-on introduction to the powerful,open source computing environment of Scilab. It will teach you all the basic Scilab concepts you need for computing, analyzing and visualizing data, for developing algorithms, and creating models. Based on the latest versions of Scilab, it focuses on the most recent recommended practices. It offers a lot of advice and words of caution to help you take full advantage of Scilab's capabilities, and efficiently create your own projects. Best practices have been certified by Dr. Claude Gomez, co-founder and advisor of Scilab Enterprises.
    After performing a quick overview of the software, three parts will successively deal with computing, programming and creating plots. The first one shows you how to perform and optimize all the mathematical calculations that an engineer may come across. The second one examines how to go beyond the simple calculations and study complex systems with scripting and interface building. The last one gives you a thorough description of Scilab's numerous graphics capabilities.

    Level: Intermediate/Advanced

    Table Of Contents:

    Getting Started
    1. Preview of Scilab
    2. The Console
    3. The Graphical Interface
    4. Inputs/Outputs
    5. Finding Information on Scilab
    6. Downloading and Installing Scilab
    7. Numbers and First Calculations
    8. Variables, Constants and Types
    9. Matrices
    10. Booleans
    11. Character Strings and Text Files
    12. Other Common Types
    13. Calculation Examples
    14. Scripts
    15. Control Flow Statements
    16. Functions
    17. Advanced Programming
    18. Example: Programming a Sudoku Game
    Creating Plots
    19. Graphics Entities and Windows
    20. Two-dimensional Plot
    21. Three-dimensional Plots
    22. Other Two-dimensional Geometrical Elements
    23. To Go Even Further
    24. Two Case Studies: a Pendulum and Comet Orbit