Fraa Erasmas est un jeune chercheur vivant dans la congrégation de Saunt-Edhar, un sanctuaire pour les mathématiciens et les philosophes. Depuis des siècles, autour du sanctuaire, les gouvernements et les cités n'ont eu de cesse de se développer et de s'effondrer. Par le passé, la congrégation a été ravagée trois fois par la violence de conflits armés. Méfiante vis-à-vis du monde extérieur, la communauté de Saunt-Edhar ne s'ouvre au monde qu'une fois tous les dix ans. C'est lors d'une de ces courtes périodes d'échanges avec l'extérieur qu'Erasmas se trouve confronté à une énigme astronomique qui n'engage rien de moins que la survie de toutes les congrégations. Ce mystère va l'obliger à quitter le sanctuaire pour vivre l'aventure de sa vie. Une quête qui lui permettra de découvrir Arbre, la planète sur laquelle il vit depuis toujours et dont il ignore quasiment tout.
Fraa Erasmas est un jeune chercheur vivant dans la congrégation de Saunt Edhar, un sanctuaire pour les mathématiciens et les philosophes. Depuis des siècles, autour du Sanctuaire, les gouvernements et les cités n'ont eu de cesse de se développer et de s'effondrer. Par le passé, la congrégation a été ravagée trois fois par la violence de conflits armés. Méfiant vis à vis du monde extérieur, la communauté de Fraa Erasmas ne s'ouvre au monde qu'une fois tous les dix ans. C'est lors d'une de ces courtes périodes d'échanges avec l'extérieur, qu'Erasmas se trouve confronté à une énigme astronomique qui n'engage rien moins que la survie de toutes les congrégations. Ce mystère va obliger le jeune homme à quitter le Sanctuaire pour retrouver son mentor Fraa Orolo. Une quête qui lui permettra de découvrir Arbre, la planète sur laquelle il vit depuis toujours et dont il ignore quasiment tout.
Neal Stephenson (né en 1959) est l'auteur-culte de Le Samourai virtuel, Cryptonomicon, L'âge de diamant (prix Hugo), Seveneves (en cours d'adaptation en long-métrage). Anatèm a reçu le prix Locus et a été classé n°1 sur la liste des best-sellers du New York Times.
« Il faudrait te décider. Ce Snow Crash, au juste, c'est un virus, une drogue ou une religion ?
Elle hausse les épaules.
- Quelle différence ? demande-t-elle. »
Magnat d'une vaste entreprise de médias, L. Bob Rife a développé, à partir de découvertes dans des fouilles sumériennes, le Snow Crash, une drogue qui attaque le cerveau humain, désorganise le système nerveux et rend fou. Mais la particularité de celle-ci est d'agir également comme un virus dans le Métavers, la réalité virtuelle. Hackeur réputé et champion de sabre dans le Métavers, Hiro Protagoniste, livreur pour Pizza CosaNostra dans le monde réel, et Y. T., une jeune kourière qui se déplace avec sa planche à roulettes Intelliroues, se retrouvent sous l'oeil protecteur du parrain tonton Enzo pour lutter contre le métavirus. Deux mondes vont s'affronter jusqu'à la victoire du bien sur le mal.
Roman culte du genre SF cyberpunk, lauréat du Grand Prix de l'Imaginaire et du prix Ozone en 1997, Le Samouraï virtuel est en cours d'adaptation au cinéma par le réalisateur Joe Cornish.
Un auteur culte pour un thriller à l'envergure exceptionnelle !Richard Forthrast a fui l'Iowa dans les années 1970 pour échapper à la guerre du Vietnam. Réfugié dans les Rocheuses canadiennes, il a fait fortune en important illégalement de la marijuana sur le territoire américain. Passionné de jeux vidéo, il y a ensuite investi une partie de son argent dans la société Corporation 9592, qui exploite T'Rain, un jeu en ligne au succès international. Lorsqu'un mystérieux hacker commence à rançonner les joueurs de T'Rain, une poursuite s'engage pour le démasquer. Très vite, la piste mène en Chine, là où des milliers de gold farmers jouent en permanence afin d'acquérir des artefacts de jeux vidéo, qu'ils revendent ensuite aux joueurs occidentaux. Lorsque la mafia russe, que le même hacker vient de dépouiller de dossiers brûlants, s'en mêle, la partie devient très rapidement mortelle.
L'auteur mythique du Cryptonomicon délaisse les contrées futuristes pour se pencher ici sur un monde mutant : le nôtre. Dans ce thriller high-tech mené à un rythme d'enfer, il met en scène des personnages qui évoluent dans un monde ultracontemporain, dont il décrit à merveille les nouvelles sensations. Il nous livre ainsi le premier chef-d'oeuvre du thriller du siècle nouveau.
Un auteur culte pour un thriller à l'envergure exceptionnelle !Reamde : un virus émis dans un des jeux en lignes les plus populaires de la planète, T-Rain, inquiète beaucoup de monde. A commencer par le créateur de T-Rain, Richard Forthrast et sa nièce, Zula, partis sur les traces des hackers. Bientôt, leur chemin va croiser celui de deux hommes redoutables, Ivanov, un ponte de la mafia russe, et Abdallah Jones, un terroriste islamiste. Lorsqu'en Chine Zula est prise en otage par ce dernier, débute une formidable partie d'échec au sein des deux mondes : le virtuel et le réel.
Après Le Réseau, nous retrouvons dans ce deuxième tome des Deux Mondes, tout ce qui fait l'immense talent de Neal Stephenson : une analyse d'une incroyable richesse des zones d'ombre du monde moderne alliée à une écriture d'une redoutable efficacité. Prêt pour un formidable voyage, d'une actualité brulante, au sein des milieux des hackers et de l'internationale du crime?
Neal Stephenson follows his highly-praised historical novels, Quicksilver and The Confusion, with the extraordinary third and final volume of the Baroque Cycle.The year is 1714. Daniel Waterhouse has returned to England, where he joins forces with his friend Isaac Newton to hunt down a shadowy group attempting to blow up Natural Philosophers with 'Infernal Devices' - time bombs. As Daniel and Newton conspire, an increasingly vicious struggle is waged for England's Crown: who will take control when the ailing queen dies?Tories and Whigs clash as one faction jockeys to replace Queen Anne with 'The Pretender' James Stuart, and the other promotes the Hanoverian dynasty of Princess Caroline. Meanwhile, a long-simmering dispute between Newton and Gottfried Wilhelm Leibniz comes to a head, with potentially cataclysmic consequences.Wildly inventive, brilliantly conceived, The System of the World is the final volume in Neal Stephenson's hugely ambitious and compelling saga. Filled with a remarkable cast of characters in a time of genius, discovery and change, the Baroque Cycle is a magnificent and unique achievement.
The only relief from the sea of logos is within the well-guarded borders of the Burbclaves. Is it any wonder that most sane folks have forsaken the real world and chosen to live in the computer-generated universe of virtual reality? In a major city, the size of a dozen Manhattans, is a domain of pleasures limited only by the imagination. But now a strange new computer virus called Snow Crash is striking down hackers everywhere, leaving an unlikely young man as humankind's last best hope.
Neal Stephenson continues his extraordinary Baroque Cycle in this sequel to his bestselling Quicksilver, bringing to life a cast of unforgettable characters in a time of breathtaking genius and discovery. It is the late 1600s, on the high seas. A group of Barbary galley slaves plot as they ply the oars of a pirate ship, hatching a daring scheme to find an enormous cache of Spanish gold. Amazingly, they succeed - leaving some very unhappy men behind who vow to hunt down the vagabonds and bring them to justice, no matter the cost.Meanwhile, back in France, the beautiful Eliza - toast of Versailles and spy extraordinaire - attempts to return to London with her baby, a child whose paternity is shrouded in mystery. Making her way home, her ship is stopped by a French privateer and she is returned to the Sun King's court. Thrown back into a web of international intrigue, Eliza must contend with all manner of characters, including buccaneers, poisoners, Jesuits, financial manipulators, and even a stray cryptographer or two...
A gripping and page-turning thriller that explores themes of power, information, secrecy and war in the twentieth century. From the author of the three-volume historical epic 'The Baroque Cycle' and Seveneves.Neal Stephenson hacks into the secret histories of nations and the private obsessions of men, decrypting with dazzling virtuosity the forces that have shaped the past century. He weaves together the cracking of the Axis codes during WWII and the quest to establish a free South East Asian 'data haven' for digital information in the present.
As extraordinary an achievement as Cryptonomicon, Quicksilver is Neal Stephenson's first novel in his acclaimed Baroque Cycle.
Neal Stephenson follows his international bestseller, the WWII thriller Cryptonomicon, with a novel set in the 16th and 17th centuries, in a world of war, scientific, religious and political turmoil. With a cast of characters that includes Newton, Leibniz, Christopher Wren, Charles II, Cromwell and the young Benjamin Franklin, Stephenson again shows his extraordinary ability to get inside a place and time; as he did for the futures of his science fiction (Snowcrash,The Diamond Age) and for WWII (Cryptonomicon), here he does for the England of the Civil War and the Europe of the Wars of Religion and the Scientific Revolution. Quicksilver is yet another tour-de-force from a writer who is simply unique.
Two centuries after the Boston Tea Party, harbour dumping is still a favourite local sport, only this time it's major corporations piping toxic wastes into the water. Environmentalist and professional pain in the ass Sangaman Taylor is Boston's modern -day Paul Revere, spreading the word from a 40-horsepower Zodiac raft. Embarrassing powerful corporations in highly telegenic ways is the perfect method of making enemies, and Taylor has a collection that would do any rabble-rouser proud.After his latest exploit, he's wanted by the FBI, possibly by the Mafia, and definitely by a group of Satanist angel-dust heads who think he's looking for a PCP factory, not PCB contamination. Pretty soon dodging bullets is the least of Taylor's problems - because somewhere out there are an unhinged genetic engineer and a lab-concocted bacterium that could destroy all ocean life and that's just for appetizers.Frightening, funny, fast and furious, Zodiac is thrilling speculative fiction torn straight from today's headlines.
Only once in a great while does a writer come along who defies comparison -- a writer so original he redefines the way we look at the world. Neal Stephenson is such a writer and Snow Crash is such a novel, weaving virtual reality, Sumerian myth, and just about everything in between with a cool, hip cyber-sensibility to bring us the gigantic thriller of the information age. In reality, Hiro Protagonist delivers pizza for Uncle Enzo's Cosa Nostra Inc., but it the Metaverse he's a warrior prince. Plunging headlong into the enigma of a new computer virus that's striking down hackers everywhere, he races along the neon-lit streets on a search-and-destroy mission for the shadowy virtual villain threatening to bring about infocalypse. Snow Crash is a mind-altering romp through a future America so bizarre, so outrageous... you'll recognize it immediately.
From the Paperback edition.
Decades into our future, a stone's throw from the ancient city of Shanghai, a brilliant nanotechnologist named John Percival Hackworth has just broken the
rigorous moral code of his tribe, the powerful neoVictorians. He's made an illicit copy of a state-of-the-art interactive device called A Young Ladys Illustrated Primer Commissioned by an eccentric duke for his grandchild, stolen for Hackworth's own daughter, the Primer's purpose is to educate and raise a girl capable of thinking for herself. It performs its function superbly. Unfortunately for Hackworth, his smuggled copy has fallen into the wrong hands.
Young Nell and her brother Harv are thetes--members of the poor, tribeless class. Neglected by their mother, Harv looks after Nell. When he and his gang waylay a certain neo-Victorian--John Percival Hackworth-- in the seamy streets of their neighborhood, Harv brings Nell something special: the Primer.
Following the discovery of his crime, Hackworth begins an odyssey of his own. Expelled from the neo-Victorian paradise, squeezed by agents of Protocol
Enforcement on one side and a Mandarin underworld crime lord on the other, he searches for an elusive figure known as the Alchemist. His quest and Nell's
will ultimately lead them to another seeker whose fate is bound up with the Primer-- a woman who holds the key to a vast, subversive information
network that is destined to decode and reprogram the future of humanit.
Vividly imagined, stunningly prophetic, and epic in scope, The Diamond Age is a major novel from one of the most visionary writers of our time
From the Paperback edition.
Erasmas, 'Raz', is a young avout living in the Concent, a sanctuary for mathematicians, scientists, and philosophers. Three times during history's darkest epochs, violence has invaded and devastated the cloistered community. Yet the avout have always managed to adapt in the wake of catastrophe.But they now prepare to open the Concent's gates to the outside world, in celebration of a once-a-decade rite. Suddenly, Erasmas finds himself a major player in a drama that will determine the future of his world - as he sets out on an extraordinary odyssey that will carry him to the most dangerous, inhospitable corners of the planet...and beyond.Erasmas, 'Raz', is a young avout living in the Concent, a sanctuary for mathematicians, scientists, and philosophers. Three times during history's darkest epochs, violence has invaded and devastated the cloistered community. Yet the avout have always managed to adapt in the wake of catastrophe.But they now prepare to open the Concent's gates to the outside world, in celebration of a once-a-decade rite. Suddenly, Erasmas finds himself a major player in a drama that will determine the future of his world - as he sets out on an extraordinary odyssey that will carry him to the most dangerous, inhospitable corners of the planet...and beyond.
Across the globe, millions of computer screens flicker with the artfully coded world of T'Rain - an addictive internet role-playing game of fantasy and adventure. But backstreet hackers in China have just unleashed a contagious virus called Reamde, and as it rampages through the gaming world spreading from player to player - holding hard drives hostage in the process - the computer of one powerful and dangerous man is infected, causing the carefully mediated violence of the on-line world to spill over into reality.A fast-talking, internet-addicted mafia accountant is brutally silenced by his Russian employers, and Zula - a talented young T'Rain computer programmer - is abducted and bundled on to a private jet. As she is flown across the skies in the company of the terrified boyfriend she broke up with hours before, and a brilliant Hungarian hacker who may be her only hope, she finds herself sucked into a whirl of Chinese Secret Service agents and gun-toting American Survivalists; the Russian criminal underground and an al-Qaeda cell led by a charismatic Welshman; each a strand of a connected world that devastatingly converges in T'Rain. An inimitable and compelling thriller that careers from British Columbia to South-West China via Russia and the fantasy world of T'Rain, Reamde is an irresistible epic from the unique imagination of one of today's most individual writers.Across the globe, millions of computer screens flicker with the artfully coded world of T'Rain - an addictive internet role-playing game of fantasy and adventure. But backstreet hackers in China have just unleashed a contagious virus called Reamde, and as it rampages through the gaming world spreading from player to player - holding hard drives hostage in the process - the computer of one powerful and dangerous man is infected, causing the carefully mediated violence of the on-line world to spill over into reality.A fast-talking, internet-addicted mafia accountant is brutally silenced by his Russian employers, and Zula - a talented young T'Rain computer programmer - is abducted and bundled on to a private jet. As she is flown across the skies in the company of the terrified boyfriend she broke up with hours before, and a brilliant Hungarian hacker who may be her only hope, she finds herself sucked into a whirl of Chinese Secret Service agents and gun-toting American Survivalists; the Russian criminal underground and an al-Qaeda cell led by a charismatic Welshman; each a strand of a connected world that devastatingly converges in T'Rain. An inimitable and compelling thriller that careers from British Columbia to South-West China via Russia and the fantasy world of T'Rain, Reamde is an irresistible epic from the unique imagination of one of today's most individual writers.
In this definitive collection of Stephenson's writings, journalism and meditations, the great American polymath puts the 20th Century - mathematics, cryptography, philosophy, currency, and the history of science and technology- under his eclectic and unflinching gaze.
One of the most talented and creative authors working today, Neal Stephenson is renowned for his exceptional novels - works colossal in vision and mind-boggling in complexity. Exploring and blending a diversity of topics, including technology, economics, history, science, pop culture, and philosophy, his books are the product of a keen and adventurous intellect. Not surprisingly, Stephenson is regularly asked to contribute articles, lectures, and essays to numerous outlets, from major newspapers and cutting edge magazines to college symposia. This remarkable collection brings together previously published short writings, both fiction and nonfiction as well as a new essay (and an extremely short story) created specifically for this volume. Stephenson ponders a wealth of subjects, from movies and politics to David Foster Wallace and the Midwestern American College Town; video games to classics-based sci-fi; how geekdom has become cool and how science fiction has become mainstream (whether people admit it or not); the future of publishing and the origins of his novels. By turns amusing and profound, critical and celebratory, yet always entertaining, Some Remarks offers a fascinating look into the prismatic mind of this extraordinary writer.In this definitive collection of Stephenson's writings, journalism and meditations, the great American polymath puts the 20th Century - mathematics, cryptography, philosophy, currency, and the history of science and technology- under his eclectic and unflinching gaze.
One of the most talented and creative authors working today, Neal Stephenson is renowned for his exceptional novels - works colossal in vision and mind-boggling in complexity. Exploring and blending a diversity of topics, including technology, economics, history, science, pop culture, and philosophy, his books are the product of a keen and adventurous intellect. Not surprisingly, Stephenson is regularly asked to contribute articles, lectures, and essays to numerous outlets, from major newspapers and cutting edge magazines to college symposia. This remarkable collection brings together previously published short writings, both fiction and nonfiction as well as a new essay (and an extremely short story) created specifically for this volume. Stephenson ponders a wealth of subjects, from movies and politics to David Foster Wallace and the Midwestern American College Town; video games to classics-based sci-fi; how geekdom has become cool and how science fiction has become mainstream (whether people admit it or not); the future of publishing and the origins of his novels. By turns amusing and profound, critical and celebratory, yet always entertaining, Some Remarks offers a fascinating look into the prismatic mind of this extraordinary writer.